![]() ![]() Between the pull of gravity and the incredibly zippy lateral movement it’s easy to crash into or overshoot an enemy you meant to stomp, but with a little experience you’ll learn a number of tricks to keep the momentum under control. Every little system and detail ties in to the movement of dropping down the well, shooting or stomping the enemies along the way, and keeping on top of a situation that can rapidly speed out of control. D ownwell is almost an exercise in gaming minimalism, not quite on the scale of Super Hexagon but from the same school of design. It’s also, in the best arcade tradition, a study in having as much fun as possible using as little as possible. Odds are by no stretch of the imagination in his favor, but like all the best arcade games it’s merely very difficult rather than impossible. Armed only with a pair of gunboots and whatever new abilities he can scavenge along the way, he needs to jump, shoot, and fall through the near-endless depths, maybe reaching the bottom if things go really incredibly amazingly right. Fortunately, Downwell is here to correct this unfair deficiency.ĭownwell is an arcade action roguelike about a kid who decides to go exploring Down a Well. The point is, wells are water-giving nurturers of life, and not monster-infested bottomless pits to jump into armed only with a pair of guns on your boots. Or run a pipe to the house and live free from the city’s water grid. Drop down the classic bucket and pull up a cool, refreshing draught of water and all is good with the world. non-stompable enemies, like the default scheme or Pastel.Most wells are designed with a single purpose in mind. The best palettes are ones that clearly color code stompable vs. That way you can so they can acclimatise to what everything looks like and react faster. Having the store available at the beginning of every stage is like getting a potential bonus powerup at the beginning of every level moving forward, provided you have enough gems to invest.Īlthough it's tempting to try runs with every newly unlocked palette, the gameplay in Downwell is so frantic that we'd recommend you pick a single palette. That being said, the member's card is almost always an ideal pickup - especially if offered early on. The most useful powerup between levels is always dependent on what's available and what suits your playstyle. When it fills up, you'll automatically add one hit point to your life bar. If you get health powerups when they are already fully healed, a white bar starts to fill up under the life bar. There's also a game mode called Levitate that lets you fall slower - it's a great place to practice your combos.ĭid you know you can earn additional hit point slots without buying curry from the store? To help maintain combos, keep in mind that bullets (or "charges") reload when stomping enemies, so it's possible to get a huge kill streak by alternating between stomping and shooting enemies.Īlso keep in mind that side caves and stores don't reset your combo, so feel free to visit them to stop time, regain your composure, and then resume your chain of chaos.
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